Pandemic Board Game (Base Game) – A Cooperative Battle to Save Humanity, Strategy Game for Kids and Adults, Ages 8+, 2-4 Players, 45 Minute Playtime, Made by Z-Man Games
$44.99 Original price was: $44.99.$35.99Current price is: $35.99.
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Are you ready for a thrilling cooperative board game that will test your teamwork and strategic skills? In Pandemic, players must work together to stop the spread of four deadly diseases that have broken out around the world. Only through teamwork will you keep the world safe from outbreaks and epidemics. Your team must work together and plan carefully to stem the tide of infection while working toward finding the cures. Each player takes on the role of a specialist, using their unique strengths to help find cures and prevent outbreaks. For example, the Operation specialist can build research stations, while the Scientist needs only 4 cards of a particular disease to cure it. But the diseases are spreading fast and time is running out – the team must work together to stem the tide of infection and find the cures before it’s too late. This game is perfect for family game night and is suitable for kids ages 8-12 and adults. It’s also great for team-building and strategy lovers. With immersive gameplay and high stakes, this game is sure to be a hit with the whole family. Whether you’re a seasoned board game enthusiast or a newcomer, you’ll love the exciting challenges and cooperative gameplay of this disease-fighting adventure. So gather your team and get ready to save the world in this thrilling and immersive board game. This easy to learn family and adult board game can be played with 2 to 4 players. The average playtime is 45 minutes. Pandemic is the perfect gift for anyone who loves a bit of problem-solving! A perfect way to bring together friends and family, be sure to check out our full line of Pandemic games.
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STRATEGY GAME: Players must work together playing to their characters’ strengths as they plan their strategy of eradicating the diseases before they overwhelm the world with ever-increasing outbreaks. A truly cooperative game where you win or lose together.
COOPERATIVE BOARD GAME: Only through teamwork will you keep the world safe from outbreaks and epidemics. Your team must work together and plan carefully to stem the tide of infection while working toward finding the cures.
WORK TOGETHER AND SAVE HUMANITY: Four diseases threaten the world, and your elite team of specialists must find a cure for each of them before it’s too late. Everyone must work together applying their unique character skills to benefit the team—and the world.
GIFT FOR ADULTS AND TEENS: Pandemic is the perfect Christmas or birthday gift for anyone who loves a bit of problem solving. A perfect way to bring together friends and family, be sure to check out our full line of Pandemic games.
NUMBER OF PLAYERS AND AVERAGE PLAYTIME: This easy to learn family and adult board game can be played with 2 to 4 players. The average playtime is 45 minutes.
Updated version of the popular co-operative game
For 2 to 5 players game
Takes about an hour to play
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yvonne –
Erg toepasselijk thuisquarantaine vermaak! We spelen meestal op een avond een paar rondjes achter elkaar, want het klaarzetten en opruimen is wel wat werk met al die kleine onderdelen. Zeer geschikt voor mensen die niet tegen hun verlies kunnen.
[...]Ignacio –
Es una ampliación imprescindible, esta y la IN TO THE LAB lanzan el juego básico a otra dimensión. Muy recomendables.
[...]Cliente Amazon –
Al principio era bastante difícil. Os recomiendo a ver uno o dos vídeos antes de empezar. Pero cuando ya sabes cómo se juega es el mejor juego, sin duda!!!!
[...]ersilia petrillo –
“Sull’orlo dell’abisso” è un’espansione del gioco coop “Pandemic” che aggiunge 3 nuove modalità di gioco (Bioterrorista, Ceppo virulento e Ceppo mutazione), nuovi personaggi e ulteriori carte Azione che aiutano i giocatori a non perdere troppo spesso (il che accade molto di frequente nella versione base). Ho provato tutte le nuove modalità di gioco con amici e parenti provando anche a giocare con due espansioni contemporaneamente anche se la difficoltà diventa assai elevata. Espansione che consiglierei a chi già ha un pò di dimistichezza con il gioco base e che ne ha apprezzato le meccaniche.
[...]Jesus Romero Lima –
Es un excelente juego, muy entretenido, el tablero, figuras y tarjetas, tienen una calidad excelente, mi único problema con el juego es que cuando empiezas la campaña, tienes que realizar cambios al juego que no son reversibles, por lo cual necesitas un grupo regular para jugar la campaña (12 – 24 juegos), si no tienes un grupo constante y quieres un juego para llevarlo con diferentes grupos de amigos, es mejor que compres Pandemic normal.
[...]Steven W. –
Thrilling Teamwork – We Saved the World (and Had a Blast Doing It!)
[...]We love our board games. We wanted to pick up a board game that wasn’t too competitive with only 1 winner, but more about working together, and that’s what makes it so much fun.Seriously, the tension builds as the outbreaks get closer and closer, and you’re all strategizing and trying to figure out the best way to use your characters’ abilities. It’s like you’re actually part of this elite team trying to save the world! We had some close calls, and there were definitely moments where we thought we were going to lose, but the feeling of finally finding all the cures? So satisfying!It’s a great game for families and friends because it’s truly cooperative. There’s no backstabbing or competition – everyone’s on the same team, which is a nice change of pace. We played with four players, and it took us about an hour, which flew by. It’s easy to learn, but there’s enough strategy to keep things interesting. If you’re looking for a game that will get everyone engaged and working together, Pandemic is a must-have! Five stars – and we’re already planning our next game night!
S. Stutler –
WE LOVE THIS GAME. WE PLAY IT OVER AND OVER.
[...]This game is SO fun. We enjoy it so much as a family, that we’ll play it over and over several times. Its versatile enough that you can play it again and again, and each time is different. Its very easy to pick up once you get the hang of it, and you really do feel like, “You’re saving the world” Its easy to get immersed in it, and quickly lose track of time. We also purchased Contagion and Rapid Response. IMO. the board game ones are the way to go. IMO, this is the best one in the series. (We do plan to purchase the expansions to this one in the future) because we have enjoyed it so much. Definitely a new favorite type of game (being a cooperative game) and being such a fun game to play on repeat. If you’re looking for a good cooperative game to introduce to the family, this is it.
S. Howard –
Best game EVER!
[...]Okay, to start out, I love love LOVE Pandemic! I admit it, I’m a bit competitive. I hate losing games. I’m generally fine with competitive games where the best strategist (or luckiest) wins, but I really dislike games (like Settlers of Catan) where some players can gang up on others. You pretty much don’t have a chance when every other player is specifically playing against YOU. Pandemic is fantastic because you cooperative with the other players and you all win or lose together. I just absolutely love sitting at the table talking about all our options and strategizing together.My son introduced me to Pandemic several months ago, and I was hooked. We’ve spent several afternoons/evenings playing again–and again–and again. On many occasions when I am home alone, I play all by myself (playing two roles), and we’ve also played four players on several occasions.With two players and four epidemics, we win every time. With five epidemics, we win about 70% of the time. We’ve tried six epidemics a couple times, but have not been able to beat that game yet. Still trying! Ugh! As you increase the number of players, the game gets more difficult. With four players we’ve only played with four epidemics, and we win probably a little over half the time. I honestly think it would be impossible with four players and six epidemics, but someone has probably proven me wrong.We’ve even discovered another way to lose the game, which is not listed in the rule book! It says you can lose by having too many outbreaks, running out of disease cubes, or running out of player cards. We’ve lost in all those lovely ways. However, a couple of times, we’ve had only a few outbreaks, had plenty of cubes of each color left, and plenty of player cards. Three diseases cured, with only one to go. One of those times, we’d even gotten through all the epidemics, so there were none left in the infection deck! We’ve got it made, right? Uh, no. Turns out we discarded too many of the same color city cards, and there were only four left total, including in our hands and in the player deck. Neither of us was the Scientist, so that was an automatic loss. This is a danger when you get dealt a nice hand at the beginning, say two or even three of the same color. You decide to collect those, so when you discard, you are discarding the other colors. If you happen to keep drawing you “discard” color and it takes too long to collect the color(s) you want, you’ve now discarded too many of the other color and you don’t have enough left at the end to cure the disease. Beware.We have also managed to lose the game on the very first turn. We were very unlucky drawing the infection cards when setting up the game: three on Karachi and Delhi, and two on Kolkata. Our first player did not have any way to get to that location to do even a little treating, and the first card drawn from the player deck was an epidemic. After resolving the epidemic, the first card drawn was Delhi, which caused a double outbreak (Delhi/Karachi) and put the third cube on Kolkata. The second card drawn was Kolkata, which was a triple outbreak (Kolkata/Delhi/Karachi) and lost us the game as there weren’t enough disease cubes. Yep, lost on the very first player card drawn and there was not a single thing we could do about it.One slight change we sometimes make in the game is to draw 10 cards at the beginning instead of 9. The first nine infect the cities, and the tenth is where we place our player pawns and the first research station. It adds a level of difficulty to the game to not always start in Atlanta. We were noticing before that we always seemed to get in trouble with black and red, and we believe it was because all our players started so close to blue and yellow so those cities were easy to get to and treat. Now that we can start anywhere on the board, blue and yellow have become equal opportunity killers.There are a few things it is easy to get wrong. When the infection rate moves up, it’s easy to forget to start drawing three cards (or four) since you’re so accustomed to the lower number. It’s also easy to forget to discard, not noticing that you have more than 7 cards in your hand. One scenario we’ve encountered a few times involves having 8 cards for literally a second. You meet another player on top of a research station, and share knowledge by pulling that city card from her. You now have 8 cards in your hand, but 5 of one color. Your very next action is going to be curing a disease, which will leave you with only 3 cards. But, before you cure that disease, you have 8 cards, so we think you have to discard one even though literally on your next action you will be discarding 5 cards. This is a little frustrating, but the rules specifically say that if you EVER (my emphasis) have more than 7 cards in your hand, you must discard (or play an event card).We were also a little confused by the role of the Researcher the first time we played. To be clear, when the Researcher shares knowledge, she and the other player must be on the same city, and the card can only go FROM the Researcher TO the other player (on either player’s turn, as an action). She cannot take a card from the other player (and they cannot give one to her), unless it matches the city they are sitting on.It is also extremely easy to forget to infect cities after resolving an epidemic. You’ve spent a bunch of time resolving, then strategizing based on where the board stands now, and you completely forget that you still have to infect before going to the next player.Lastly, you are not supposed to choose your roles. We played with one person who had played before, and he said they always choose which roles they want. I suppose you can play that way if you want, but the game would be far less interesting because people would probably tend to choose the same roles every time. The instructions say to shuffle the role cards and deal them to each player — that means they’re supposed to be random. It’s far more interesting and challenging when the roles change every time. A good part of the strategy is figuring out how to maximize the advantages that each role gives you in any given game.Pandemic is basically figuring out exactly how much effort you have to spend in each game sharing knowledge in order to cure diseases versus preventing outbreaks, all while maximizing the strategic use of whatever role you are playing. Spend too much time on one, and the other will get you. Sometimes you just have to say “oh well” and let an outbreak happen, even when you could have prevented it. It may just be more important to get to that one city in order to share knowledge than to get to the city where the outbreak is about to happen in order to prevent it. However we do try hard to prevent double outbreaks because things can get very bad very quickly when that happens.Okay I’ve rambled enough. If you’re on the edge, buy this game! It’s awesome. Every game is different and it never gets boring. It is equally fun with two or more players, although the more players, the more challenging it is. You can control the difficulty level by player with fewer or more epidemic cards. A+